Mtg goldfish standard mono red11/8/2022 ![]() ![]() The deck goes by the simple name of Red Deck Wins: There are a few variations on the deck but this recent version placed third in the Redbull Untapped Qualifier V that had an impressive 890 players attending the online event. Buyers, beware: if you don't win fast, you might just be drawing dead yourselves! The strategy is to win before the C ontrol or Midrange decks set up, and leave them with a handful of useless cards. Red is the color of Haste and Direct Damage spells and a sure way to quickly climb the Mythic ladder and get more matches per hour than any other deck on the ladder. ![]() READ MORE: MTGA: Standard's 'New Best' Deck? Until rotation, we can enjoy the color red. #MTGZendikar /pgN6StXcxC- Magic: The Gathering August 24, 2020 On September 17, MTGA’s Standard format will rotate more cards than we can count and the hype is building with the recent Zendikar Rising Teaser Trailer: And you can bet your Wild cards that Mono Red will be an MTGA metagame deck come rotation. ![]() Consider the pros and cons of running out a Troll King, other creatures or The Great Henge first and act appropriately.Mono Red is a staple of every standard format since the launch of MTG Arena and that still remains true today. While the deck is at its core “play big dudes and smash.” Be smart about how you play the deck and the choices you make. Green Food is a midrange deck and should be viewed as such. We are not aggressive, nor is our late game as powerful as the control decks. I would mulligan any hands without a mana accelerant or a good curve. Most of the time it ends up being even better because it doesn’t require a 1/1 creature being in play to attack. Think of Mammoth as redundant copies of Lovestruck Beast in this regard. ![]() I see a lot of players play the Mammoth as a turn one or turn two land when they don’t have other plays and end up missing out on the all-powerful turn four Great Henge. Playing Kazandu Mammoth on 3 followed up by a land drop leads to a turn 4 The Great Henge. This can allow you to Castle Garenbrig out a large threat faster which is what we want to be doing. I never play my flip cards as lands unless I must because playing out a Tangled Florahedron that doesn’t get removed is basically playing two lands that turn. This is my Mono-White Aggro build that I recommend in the current meta: But as you will see, we retain the correct numbers on important hate cards ensuring that this deck did not get weaker. These cards were made to hedge game 1s since this deck is very sideboard dependent. It was simply just a matter of cutting the niche filler in the main and moving them to the sideboard and replacing them with the new toys, cards like Vivien and Thrashing Brontodon specifically. She is undeniably powerful though, that is why I relegated both copies to the sideboard instead of the 1-1 split. Also, with such a comparably high land count, she was inconsistent at allowing us to cast off the top of the deck. Making 3/3s just feels bad compared to boosting your board, drawing cards and bashing. Vivien tried to be a hedge against control style decks but in all reality just came up short. The long necked dino can chill in the sideboard for when he is needed. But now I think this deck has a more proactive game plan and feels more flushed out. Rampaging Brontodon was only played main because slots needed filled and a lot of the top decks were already playing a ton of enchantments and artifacts that could be great targets. The Great Henge helps when you are building your board, while Blessing of Frost benefits what you already have in play. It is also a redundant engine with The Great Henge, they complement each other well. Being able to draw even just one or two cards when we are running low is welcomed. So, in short, the Phyrexian dino gets my seal of approval.īlessing of Frost is a weird card in this deck, for sure. Any deck that is not packing Heartless Act is just in a world of trouble if that happens. Vorinclex is s 6/6 trample and haste threat that we can slam as early as turn 3. Sure, he could be a removal spell when needed, but not having trample really limited this card in my eyes. Vorinclex is just better than Kogla, the Titan Ape in my current opinion. This is huge for this deck even without Vorinclex in play as you can refill your hand very quickly without The Great Henge. What is important to note about Blessing is that after you put the counters on your creatures you draw a card for each creature you control with power 4 or greater. It was at this moment that Vorinclex became real to me and I knew the deck could be a contender. The Lord of the Rings: Tales of Middle-Earth. ![]()
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